There is nothing better than getting away from the computer screen and into the workshop to test the fundamentals of an idea. It can be rough, dirty, ugly, but oh so useful!
Case in point; a few clamps sliced and diced together to form an adjustable rig. Really quick to build and demonstrates what can’t be tested in sketches, and would take too long in CAD. Thank you Glenn Smith for teaching me the value of model-making and hacking! There was recently a story on Jonathan Ive discussing exactly this need for designers to learn “how to make stuff,” not just pretty digital images of a 3-dimensional object.
Sorry I can’t share any more details about what this is for! Another one of those hush hush projects 😉
– Posted by James Novak