Close but no cigar.
Sometimes you find something close to what you want on Thingiverse, Pinshape or other 3D printing platforms, but it’s just not quite right. Well, there is often something you can do about it, and it won’t cost a cent.
I’ve written several tutorials about using free software Meshmixer to make various modifications, for example creating a mashup of 2 different files or adding some text to a design. On this occasion I found a 3D scan of a styrofoam mannequin head on Thingiverse, which included all of the messy details you’d expect from a foam model (smaller head in the image above right). Great if you’re after realism, but not great when you want nice smooth surfaces for 3D printing. The model was also not at the correct scale, and I wanted a mannequin head to use as a model.
The scale was an easy fix, and of course could be done in your slicing software. Cleaning up the surfaces was also quite simple using the ‘Sculpt’ tool and choosing one of the smoothing brushes. This essentially irons out all the rough details, smoothing out the model as you brush over it. A few minutes of work and a rough model is now clean and ready for 3D printing – which of course I’ve uploaded as a remix on Thingiverse so you can download it for yourself.
The above left image shows the 3D printed result from a Creality CR-10 S5, a very cheap, very large FDM machine with a build volume measuring 500x500x500mm. Obviously my settings weren’t great, the seam is in the worst possible position, and because I wanted a quick result I used only a single wall thickness and almost no infill, which split apart at the top. However, it’s fine for my purposes, and the surface quality on most of the model is fantastic.
– Posted by James Novak
Below is an image showing the dimensions of the model around the head where you might need to fit a helmet or hat (in mm). If you need larger/smaller, you can just scale the model to suit.